Author here, I’ll be glad to answer any questions.

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u/KukicAdnan:

Very impressive work. Can you tell us a bit about method.ac ?

Well, it started out because I hang out in developer circles and I’m always hearing that developers are very frustrated with design, they know what works and looks good but they can’t grasp how to actually do it. They write it off as some sort of magical creative talent that they don’t possess.

In reality, learning design is no different from learning any skill, it’s just a process of sitting down and getting shit done, just as you would do with lines of code, or learning carpentry. But you need someone with more experience to come along and tell you where things went wrong and learn in the process.

So Method of Action in essence will be a list of “design challenges” that other people review for you, or in the case of the games, you will have to accomplish a certain score in order to accomplish the challenge.

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